// ich hab das einfach _commands genannt, damit es beim Startup als erstes initialisiert wird.
const { REST, Routes } = require('discord.js')
const fs = require('node:fs')
const path = require('node:path')

module.exports = (client) => {
	let commands = [] // only used for REST API
	const foldersPath = path.join(__dirname, '../commands/slash');
	const commandFolders = fs.readdirSync(foldersPath);
	for (const folder of commandFolders) {
		// Grab all the command files from the commands directory you created earlier
		const commandsPath = path.join(foldersPath, folder);
		const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
		// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
		for (const file of commandFiles) {
			const filePath = path.join(commandsPath, file);
			const command = require(filePath);
			if ('data' in command && 'execute' in command) {
				commands.push(command.data.toJSON());
				client.commands.set(command.data.name, command);
			} else {
				console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
			}
		}
	}
	const rest = new REST().setToken(process.env.D_Token);
	(async () => {
		try {
			console.log(`Started refreshing ${commands.length} application (/) commands.`);
			// The put method is used to fully refresh all commands in the guild with the current set
			const data = await rest.put(
				Routes.applicationGuildCommands(process.env.D_ID, process.env.D_GuildID),
				{ body: commands },
			);

			console.log(`Successfully reloaded ${data.length} application (/) commands.`);
		} catch (error) {
			// And of course, make sure you catch and log any errors!
			console.error(error);
		}
	})();
}
