trying to handle music
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@@ -0,0 +1,20 @@
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const fs = require('node:fs')
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const path = require('node:path')
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module.exports = (client) => {
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const buttonsFoldersPath = path.join(__dirname, '../buttons');
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const buttonsFolders = fs.readdirSync(buttonsFoldersPath);
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let buttonCount = 0
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for (const folder of buttonsFolders) {
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const buttonsPath = path.join(buttonsFoldersPath, folder);
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const buttonsFiles = fs.readdirSync(buttonsPath).filter(file => file.endsWith('.js'));
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for (const file of buttonsFiles) {
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buttonCount++
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const filePath = path.join(buttonsPath, file);
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const button = require(filePath);
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if ('execute' in button) {
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client.buttons.set(button.name, button);
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}
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}
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}
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console.log(`[${buttonCount}] Button(s) initialized`)
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}
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@@ -0,0 +1,42 @@
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// ich hab das einfach _commands genannt, damit es beim Startup als erstes initialisiert wird.
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const { REST, Routes } = require('discord.js')
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const fs = require('node:fs')
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const path = require('node:path')
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module.exports = (client) => {
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let commands = [] // only used for REST API
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const foldersPath = path.join(__dirname, '../commands');
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const commandFolders = fs.readdirSync(foldersPath);
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for (const folder of commandFolders) {
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// Grab all the command files from the commands directory you created earlier
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const commandsPath = path.join(foldersPath, folder);
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const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
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// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
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for (const file of commandFiles) {
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const filePath = path.join(commandsPath, file);
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const command = require(filePath);
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if ('data' in command && 'execute' in command) {
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commands.push(command.data.toJSON());
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client.commands.set(command.data.name, command);
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} else {
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console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
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}
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}
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}
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const rest = new REST().setToken(process.env.D_Token);
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(async () => {
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try {
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console.log(`Started refreshing ${commands.length} application (/) commands.`);
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// The put method is used to fully refresh all commands in the guild with the current set
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const data = await rest.put(
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Routes.applicationGuildCommands(process.env.D_ID, process.env.D_GuildID),
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{ body: commands },
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);
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console.log(`Successfully reloaded ${data.length} application (/) commands.`);
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} catch (error) {
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// And of course, make sure you catch and log any errors!
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console.error(error);
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}
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})();
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}
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@@ -0,0 +1,18 @@
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const fs = require('node:fs')
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const path = require('node:path')
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module.exports = (client) => {
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const eventsPath = path.join(__dirname, '../events')
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const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith('.js'))
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for (const file of eventFiles) {
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const filePath = path.join(eventsPath, file)
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const event = require(filePath)
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if (event.once) {
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client.once(event.name, (...args) => event.execute(...args))
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// added client to commomerate global usage
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} else {
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client.on(event.name, (...args) => event.execute(...args))
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// added client to commomerate global usage
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}
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}
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}
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@@ -0,0 +1,29 @@
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const fs = require('node:fs')
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const path = require('node:path')
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module.exports = (client) => {
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const legacyFoldersPath = path.join(__dirname, '../legacyCommands');
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const legacyCommandFolders = fs.readdirSync(legacyFoldersPath);
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let legacyCount = 0
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let aliasCount = 0
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for (const folder of legacyCommandFolders) {
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const commandsPath = path.join(legacyFoldersPath, folder);
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const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
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for (const file of commandFiles) {
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legacyCount++
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const filePath = path.join(commandsPath, file);
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const command = require(filePath);
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if ('execute' in command) {
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client.legacyCommands.set(command.name, command);
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}
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if (command.aliases && Array.isArray(command.aliases)) {
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command.aliases.forEach(alias => {
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aliasCount++
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client.aliases.set(alias, command.name)
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})
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}
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}
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}
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console.log(`[${aliasCount}] Aliase(s) initialized`)
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console.log(`[${legacyCount}] Legacy Command(s) initialized`)
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}
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@@ -0,0 +1,20 @@
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const fs = require('node:fs')
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const path = require('node:path')
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module.exports = (client) => {
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const selectMenusFoldersPath = path.join(__dirname, '../selectMenus');
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const selectMenusFolders = fs.readdirSync(selectMenusFoldersPath);
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let selectMenuCount = 0
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for (const folder of selectMenusFolders) {
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const Path = path.join(selectMenusFoldersPath, folder);
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const Files = fs.readdirSync(Path).filter(file => file.endsWith('.js'));
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for (const file of Files) {
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selectMenuCount++
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const filePath = path.join(Path, file);
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const button = require(filePath);
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if ('execute' in button) {
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client.selectMenus.set(button.name, button);
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}
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}
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}
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console.log(`[${selectMenuCount}] Select Menu(s) initialized`)
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}
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