// ich hab das einfach _commands genannt, damit es beim Startup als erstes initialisiert wird. const { REST, Routes } = require('discord.js') const fs = require('node:fs') const path = require('node:path') module.exports = (client) => { let commands = [] // only used for REST API const foldersPath = path.join(__dirname, '../commands'); const commandFolders = fs.readdirSync(foldersPath); for (const folder of commandFolders) { // Grab all the command files from the commands directory you created earlier const commandsPath = path.join(foldersPath, folder); const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js')); // Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment for (const file of commandFiles) { const filePath = path.join(commandsPath, file); const command = require(filePath); if ('data' in command && 'execute' in command) { commands.push(command.data.toJSON()); client.commands.set(command.data.name, command); } else { console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`); } } } const rest = new REST().setToken(process.env.D_Token); (async () => { try { console.log(`Started refreshing ${commands.length} application (/) commands.`); // The put method is used to fully refresh all commands in the guild with the current set const data = await rest.put( Routes.applicationGuildCommands(process.env.D_ID, process.env.D_GuildID), { body: commands }, ); console.log(`Successfully reloaded ${data.length} application (/) commands.`); } catch (error) { // And of course, make sure you catch and log any errors! console.error(error); } })(); }