const { SlashCommandBuilder, EmbedBuilder, AttachmentBuilder } = require("discord.js"); async function doggoPet(interaction) { const responses = [ '*loving growl*', 'Danke, das habe ich gebraucht.', 'Ein bisschen tiefer.', 'Ja, genau dort!' ] var r = Math.floor(Math.random() * responses.length) const filePath = `assets/Command_Doggo/doggo.jpg`; const attachment = new AttachmentBuilder(filePath); const embed = new EmbedBuilder() .setDescription(responses[r]) .setColor(0x51267) .setTimestamp() .setImage(`attachment://doggo.jpg`); await interaction.editReply({ embeds: [embed], files: [attachment] }) } async function doggoFeed(interaction) { await interaction.editReply({ content: 'WIP placeholder' }) } async function doggoWalk(interaction) { await interaction.editReply({ content: 'WIP placeholder' }) } async function doggoPlay(interaction) { await interaction.editReply({ content: 'WIP placeholder' }) } module.exports = { data: new SlashCommandBuilder() .setName('doggo') .setDescription('who is a good boi?') .addSubcommand(s => s.setName('pet') .setDescription('beeg scratch') ) .addSubcommand(s => s.setName('feed') .setDescription('tastge') ) .addSubcommand(s => s.setName('walk') .setDescription('walkies') ) .addSubcommand(s => s.setName('play') .setDescription('fun time') ), async execute(interaction) { await interaction.deferReply() switch (interaction.options._subcommand) { case 'pet': doggoPet(interaction) break; case 'feed': doggoFeed(interaction) break; case 'walk': doggoWalk(interaction) break; case 'play': doggoPlay(interaction) break; default: break; } } }