Files
ShaiBot/utils/cookieHeist.js
T
DeSqBlocki 9e0870c1ed snapshot
2026-08-22 22:29:16 +02:00

711 lines
18 KiB
JavaScript

const {
EmbedBuilder,
ActionRowBuilder,
ButtonBuilder,
ButtonStyle
} = require("discord.js");
const {
getCookieBalance,
transferCookies,
claimCooldown,
temporaryEphemeralReply,
randomFloat,
formatPercentage
} = require("./cookieEconomy");
const {
trackProfileEvent
} = require("./profileSystem");
const HEIST_COOLDOWN =
60 * 60;
const HEIST_METHODS = {
Sneak: {
baseChance: 0.65,
minStealPercent: 0.01,
maxStealPercent: 0.03,
maxStealAmount: 1500,
minPenaltyPercent: 0.01,
maxPenaltyPercent: 0.04,
maxPenaltyAmount: 750
},
Hack: {
baseChance: 0.45,
minStealPercent: 0.03,
maxStealPercent: 0.06,
maxStealAmount: 3500,
minPenaltyPercent: 0.03,
maxPenaltyPercent: 0.07,
maxPenaltyAmount: 2000
},
Smash: {
baseChance: 0.25,
minStealPercent: 0.06,
maxStealPercent: 0.12,
maxStealAmount: 7500,
minPenaltyPercent: 0.06,
maxPenaltyPercent: 0.12,
maxPenaltyAmount: 5000
}
};
async function resolveCookieHeist(
interaction,
methodName
) {
const footer =
interaction.message
?.embeds?.[0]
?.footer
?.text;
const [
type,
ownerId
] = footer?.split(":") ?? [];
if (
type !== "cookieHeist" ||
ownerId !==
interaction.user.id
) {
return temporaryEphemeralReply(
interaction,
{
content:
"This isn't your heist. Open your own from `/crumbsaucer`."
}
);
}
const method =
HEIST_METHODS[
methodName
];
if (!method) {
return temporaryEphemeralReply(
interaction,
{
content:
"That heist approach doesn't exist."
}
);
}
const cooldown =
await claimCooldown(
interaction.user.id,
interaction.guildId,
"heist",
HEIST_COOLDOWN
);
if (!cooldown.claimed) {
return temporaryEphemeralReply(
interaction,
{
content:
`🏦 The vault is still on high alert.\nYou can attempt another heist <t:${cooldown.next}:R>.`
},
6000
);
}
await interaction.update({
embeds: [
new EmbedBuilder()
.setTitle(
"🏦 Vault Heist in Progress..."
)
.setDescription(
getHeistProgressText(
methodName
)
)
.setFooter({
text:
`cookieHeist:${interaction.user.id}`
})
],
components: []
});
const playerId =
interaction.user.id;
const vaultId =
interaction.client.user.id;
const [
playerCookies,
vaultCookies
] = await Promise.all([
getCookieBalance(playerId),
getCookieBalance(vaultId)
]);
if (
playerCookies < 1 ||
vaultCookies < 1
) {
return interaction.editReply({
embeds: [
new EmbedBuilder()
.setTitle(
"🏦 Heist Aborted"
)
.setDescription(
"There weren't enough Cookies available to resolve the heist."
)
.addFields({
name:
"Next Heist",
value:
`<t:${cooldown.next}:R>`
})
.setFooter({
text:
`cookieHeist:${playerId}`
})
],
components:
buildReturnButton()
});
}
await sleep(1200);
const securityPenalty =
getVaultSecurityPenalty(
vaultCookies
);
const successChance =
Math.max(
0.10,
method.baseChance -
securityPenalty
);
const success =
Math.random() <
successChance;
if (success) {
const rolledPercent =
randomFloat(
method.minStealPercent,
method.maxStealPercent
);
const amount =
Math.max(
1,
Math.min(
Math.floor(
vaultCookies *
rolledPercent
),
method.maxStealAmount,
vaultCookies
)
);
try {
await transferCookies(
vaultId,
playerId,
amount
);
} catch (error) {
if (
error.message ===
"INSUFFICIENT_COOKIES"
) {
return interaction.editReply({
embeds: [
new EmbedBuilder()
.setTitle(
"🏦 Heist Interrupted"
)
.setDescription(
"The ShaiBot Vault changed before you could complete the robbery."
)
.addFields({
name:
"Next Heist",
value:
`<t:${cooldown.next}:R>`
})
.setFooter({
text:
`cookieHeist:${playerId}`
})
],
components:
buildReturnButton()
});
}
throw error;
}
await trackProfileEvent(
interaction,
playerId,
{
type:
"game_result",
game:
"heist",
result:
"win",
profit:
amount
}
);
await trackProfileEvent(
interaction,
playerId,
{
type:
"vault_steal",
amount
}
);
await trackProfileEvent(
interaction,
playerId,
{
type:
"cookie_gain",
amount
}
);
const [
playerAfter,
vaultAfter
] = await Promise.all([
getCookieBalance(playerId),
getCookieBalance(vaultId)
]);
const actualPercentage =
(
amount /
vaultCookies
) * 100;
const embed =
new EmbedBuilder()
.setTitle(
"💥 Vault Breached!"
)
.setDescription(
getSuccessText(
methodName,
interaction.user,
amount
)
)
.addFields(
{
name:
"Approach",
value:
methodName,
inline:
true
},
{
name:
"Success Chance",
value:
`**${formatPercentage(successChance)}**`,
inline:
true
},
{
name:
"Vault Taken",
value:
`**${actualPercentage.toFixed(2)}%**`,
inline:
true
},
{
name:
"Cookies Stolen",
value:
`**${amount.toLocaleString()} 🍪**`,
inline:
true
},
{
name:
"Your Vault",
value:
`**${playerAfter.toLocaleString()} 🍪**`,
inline:
true
},
{
name:
"House Vault",
value:
`**${vaultAfter.toLocaleString()} 🍪**`,
inline:
true
},
{
name:
"Next Heist",
value:
`<t:${cooldown.next}:R>`,
inline:
false
}
)
.setFooter({
text:
`cookieHeist:${playerId}`
});
return interaction.editReply({
embeds: [embed],
components:
buildReturnButton()
});
}
const penaltyPercent =
randomFloat(
method.minPenaltyPercent,
method.maxPenaltyPercent
);
const penalty =
Math.max(
1,
Math.min(
Math.floor(
playerCookies *
penaltyPercent
),
method.maxPenaltyAmount,
playerCookies
)
);
try {
await transferCookies(
playerId,
vaultId,
penalty
);
} catch (error) {
if (
error.message ===
"INSUFFICIENT_COOKIES"
) {
return interaction.editReply({
embeds: [
new EmbedBuilder()
.setTitle(
"🚨 Heist Failed"
)
.setDescription(
"Your Cookie balance changed before the fine could be collected."
)
.addFields({
name:
"Next Heist",
value:
`<t:${cooldown.next}:R>`
})
.setFooter({
text:
`cookieHeist:${playerId}`
})
],
components:
buildReturnButton()
});
}
throw error;
}
await trackProfileEvent(
interaction,
playerId,
{
type:
"game_result",
game:
"heist",
result:
"loss",
profit:
-penalty
}
);
await trackProfileEvent(
interaction,
playerId,
{
type:
"cookie_loss",
amount:
penalty
}
);
const [
playerAfter,
vaultAfter
] = await Promise.all([
getCookieBalance(playerId),
getCookieBalance(vaultId)
]);
const actualPenaltyPercentage =
(
penalty /
playerCookies
) * 100;
const embed =
new EmbedBuilder()
.setTitle(
"🚨 HEIST FAILED"
)
.setDescription(
getFailureText(
methodName,
interaction.user,
penalty
)
)
.addFields(
{
name:
"Approach",
value:
methodName,
inline:
true
},
{
name:
"Success Chance",
value:
`**${formatPercentage(successChance)}**`,
inline:
true
},
{
name:
"Fine",
value:
`**${penalty.toLocaleString()} 🍪**`,
inline:
true
},
{
name:
"Vault Lost",
value:
`**${actualPenaltyPercentage.toFixed(1)}%**`,
inline:
true
},
{
name:
"Your Vault",
value:
`**${playerAfter.toLocaleString()} 🍪**`,
inline:
true
},
{
name:
"House Vault",
value:
`**${vaultAfter.toLocaleString()} 🍪**`,
inline:
true
},
{
name:
"Next Heist",
value:
`<t:${cooldown.next}:R>`,
inline:
false
}
)
.setFooter({
text:
`cookieHeist:${playerId}`
});
return interaction.editReply({
embeds: [embed],
components:
buildReturnButton()
});
}
function buildReturnButton() {
return [
new ActionRowBuilder()
.addComponents(
new ButtonBuilder()
.setCustomId(
"crumbSaucerBack"
)
.setLabel(
"Back to Crumb Saucer"
)
.setEmoji("◀️")
.setStyle(
ButtonStyle.Secondary
)
)
];
}
function getVaultSecurityPenalty(
vaultCookies
) {
return Math.min(
Math.log10(
vaultCookies + 1
) * 0.025,
0.15
);
}
function getHeistProgressText(
methodName
) {
switch (methodName) {
case "Sneak":
return [
"🥷 You slip through the service entrance...",
"",
"The Cookie Vault guards haven't noticed you yet."
].join("\n");
case "Hack":
return [
"💻 You connect to the vault terminal...",
"",
"Several extremely suspicious progress bars appear."
].join("\n");
case "Smash":
return [
"💥 You charge directly at the vault...",
"",
"Subtlety has been abandoned."
].join("\n");
default:
return "The heist is underway...";
}
}
function getSuccessText(
methodName,
user,
amount
) {
const cookies =
`**${amount.toLocaleString()} Cookies**`;
switch (methodName) {
case "Sneak":
return (
`🥷 ${user} slipped through security and quietly escaped with ${cookies}.`
);
case "Hack":
return (
`💻 ${user} convinced the vault terminal that ${cookies} belonged to them.`
);
case "Smash":
return (
`💥 ${user} smashed through the Cookie Vault and escaped with ${cookies}!`
);
default:
return (
`${user} escaped with ${cookies}.`
);
}
}
function getFailureText(
methodName,
user,
penalty
) {
const cookies =
`**${penalty.toLocaleString()} Cookies**`;
switch (methodName) {
case "Sneak":
return [
`🚨 ${user} stepped directly on the world's loudest Cookie wrapper.`,
"",
`The ShaiBot Vault collected a ${cookies} fine.`
].join("\n");
case "Hack":
return [
`🚨 ${user} entered the password incorrectly one too many times.`,
"",
`The ShaiBot Vault collected a ${cookies} security fee.`
].join("\n");
case "Smash":
return [
`🚨 ${user} discovered that the vault door is significantly stronger than expected.`,
"",
`Repairs cost ${cookies}. Naturally, you're paying.`
].join("\n");
default:
return (
`The heist failed and cost ${user} ${cookies}.`
);
}
}
function sleep(ms) {
return new Promise(
resolve =>
setTimeout(
resolve,
ms
)
);
}
module.exports = {
resolveCookieHeist,
HEIST_COOLDOWN
};